Evermotion Archmodels Vol 85 Torrent
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Evermotion Archmodels vol. 85: A Collection of Tropical Trees for 3D Artists
Evermotion Archmodels vol. 85 is a collection of 50 professional models of tropical trees with all textures, shaders and materials. It is ready to use, just put it into your scene. Evermotion Archmodels vol. 85 is compatible with 3ds Max, Cinema 4D and OBJ formats.
Tropical trees are a great way to add realism and diversity to your 3D environments. Whether you are creating a jungle, a beach, a park or a garden, you will find a variety of trees that suit your needs. You can choose from palm trees, coconut trees, banana trees, bamboo trees and more.
Evermotion Archmodels vol. 85 is available for purchase from the Evermotion website[^1^]. You can also download a free sample of one of the models from the collection[^1^]. If you are looking for a torrent of Evermotion Archmodels vol. 85, you may find some links on CG Persia[^2^] or Internet Archive[^3^], but be aware that these may not be legal or safe sources.
Evermotion Archmodels vol. 85 is a must-have collection for any 3D artist who wants to create stunning tropical scenes. Don't miss this opportunity to enrich your 3D library with high-quality models of tropical trees.In this article, we will show you some examples of how to use Evermotion Archmodels vol. 85 in your 3D projects. We will use 3ds Max and V-Ray as our software, but you can use any other software that supports the formats of the models.
Example 1: Creating a Jungle Scene
For this example, we will create a simple jungle scene using some of the models from Evermotion Archmodels vol. 85. We will use a plane as our ground and a dome as our sky. We will also use a V-Ray sun and sky system for lighting.
First, we will create a plane with a size of 1000 x 1000 units and apply a green material to it. Then, we will create a dome with a radius of 5000 units and apply a V-Ray sky material to it. We will also create a V-Ray sun and position it at an angle of 45 degrees.
Next, we will import some of the models from Evermotion Archmodels vol. 85 into our scene. We will use the following models: AM85_001, AM85_002, AM85_003, AM85_004, AM85_005, AM85_006, AM85_007 and AM85_008. We will scale them down to fit our scene and arrange them randomly on the plane. We will also use some copies and variations of the models to create more diversity.
Finally, we will adjust the camera settings and render settings to get a nice result. We will use a V-Ray physical camera with an exposure value of 13 and a depth of field effect. We will also use a V-Ray adaptive subdivision image sampler with an antialiasing filter of area type. We will render the image at a resolution of 1920 x 1080 pixels.
Here is the final result of our jungle scene:
Example 2: Creating a Beach Scene
For this example, we will create a simple beach scene using some of the models from Evermotion Archmodels vol. 85. We will use a plane as our ground and a dome as our sky. We will also use a V-Ray sun and sky system for lighting.
First, we will create a plane with a size of 1000 x 1000 units and apply a sand material to it. Then, we will create a dome with a radius of 5000 units and apply a V-Ray sky material to it. We will also create a V-Ray sun and position it at an angle of 30 degrees.
Next, we will import some of the models from Evermotion Archmodels vol. 85 into our scene. We will use the following models: AM85_009, AM85_010, AM85_011, AM85_012, AM85_013 and AM85_014. We will scale them down to fit our scene and arrange them along the edge of the plane. We will also use some copies and variations of the models to create more diversity.
Finally, we will adjust the camera settings and render settings to get a nice result. We will use a V-Ray physical camera with an exposure value of 12 and a depth of field effect. We will also use a V-Ray adaptive subdivision image sampler with an antialiasing filter of area type. We will render the image at a resolution of 1920 x 1080 pixels.
Here is the final result of our beach scene: 061ffe29dd